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Cervid mercenaries

Cinnamon Bun

Cervid mercenaries are the armed group responsible for abducting Amaryllis during the journey near Green Hold. Their appearance transforms an already dangerous borderland into an organized political threat: they are not random monsters or bandits, but uniformed agents who have crossed a contested frontier to seize a specific target. Their attempted kidnapping provokes Gunther’s intervention, leads to the deaths of Titan and Rex, and becomes the central occasion for Broccoli Bunch’s first sustained moral crisis over killing.

Identity and Political Context

The group is identified as six Cervid mercenaries, described by Broccoli Bunch as deer people wearing uniforms. Amaryllis later confirms that they were after her specifically, while Gabriel recognizes their presence on this side of the border as especially alarming. Their crossing implies that the Cervids have found a way to move through the frontier without being detected, exploiting patrols that are already regarded as unreliable.

Their political background is supplied by Gunther. The mercenaries come from the United Republic of the Trenten Flats, the continent’s largest nation, which is described as fiercely expansionist and troublesome to its neighbors. Decades earlier, the Trenten Flats invaded Deepmarsh, though the invasion failed less because of organized resistance than because an inexperienced general, inadequate scouting, green troops, swamp conditions, unfiltered water, and insects steadily weakened the army. The mercenaries therefore operate within a history of failed expansion, hostile borders, and uneven military competence rather than an isolated criminal episode.

The Kidnapping and Pursuit

The Cervid group captures Amaryllis and keeps her under direct threat. When Broccoli Bunch reaches them, the remaining four members have arranged themselves in a loose formation on the opposite side of a rivulet, using the landscape as a makeshift defensive position. Amaryllis has been set apart, with the Lancer holding a spear close to her neck so that the group can injure her at any moment. Their formation makes the hostage situation explicit: the captive is both their objective and their protection against immediate attack.

The mercenaries’ conversation reveals a coldly transactional attitude toward their prisoner. One member asks whether Amaryllis can be silenced with cloth, but the leader refuses because she might choke herself merely to spite them. The Plains Speaker then asks whether he may have some fun with her when they stop. The leader’s response—that the client did not specify whether she needed to remain intact—shows that the group is working for an unnamed employer and treats Amaryllis’s bodily safety as a negotiable detail. The kidnapping is thus presented as commissioned violence, with the victim’s condition governed by the client’s requirements rather than by any restraint within the group.

Confrontation with Broccoli Bunch

After Gunther learns what happened, he refuses to send Broccoli Bunch alone. He warns that six adversaries who have reached or passed the first rank will require a much larger force to contain them, emphasizing that Cervids are dangerous opponents. Gunther gathers his swiftest skeletons, equips Throat Ripper and several butler skeletons, and even prepares a half-dozen Cervid skeletons from his own fortress. The mercenaries’ reputation is therefore strong enough to dictate the scale and composition of the rescue party.

The rescue becomes deadly when Gunther’s forces attack. The system announces that Titan, a level-12 Wind Runner with Wind Tear at level 4, and Rex, a level-10 Flaming Lancer, have been killed. Broccoli Bunch receives reduced experience because he was not the primary combatant, although a bonus is granted for killing people above his level. The mechanical reward sharply conflicts with his emotional response: the prompt disappears, but the deaths remain as human consequences. He understands that Titan and Rex will not return to their families or friends, and he regards himself as having taken everything from them even though he was not the principal combatant.

The group’s remaining members face Broccoli Bunch across the hill, with Amaryllis still exposed to the Lancer’s spear. Their position gives them time to prepare an attack, while the rescue party’s slower advance gives Broccoli Bunch time to breathe and bury, though only temporarily, what he believes he has caused. The confrontation ends when the leader decides that the operation has cost more than the promised payment. He orders a withdrawal and pushes Amaryllis back toward Broccoli Bunch; the mercenaries then gallop away with surprising dexterity. Their retreat is therefore driven by contract economics as much as by battlefield pressure.

Moral Consequences and Relationships

Broccoli Bunch experiences the deaths of Titan and Rex as a violation of his identity. He asks to speak when the rescuers arrive so that negotiation or apology might still be possible, and he mourns the two men even though he never knew their faces. His distress is not fear of retaliation alone. It is grief, guilt, and the conviction that no one should die, even when the dead were participating in an attempted kidnapping.

Amaryllis rejects his interpretation. She calls the mercenaries ruffians and mercenaries who targeted her, and argues that killing them was equivalent to removing weeds from a dangerous situation. Her embrace provides the immediate counterweight to his self-condemnation: she understands that he compromised himself in order to save her, mocks him as an idiot for making such a sacrifice, and nevertheless hugs him tightly enough that she may be crying as well. The scene does not erase his grief; Broccoli Bunch still expects to cry properly later. It instead places his moral injury inside a friendship that can acknowledge both the necessity of the rescue and the pain of its cost.

Amaryllis later explains that, without Broccoli Bunch, she would have been taken to Manamere or elsewhere to be ransomed. This confirms that the mercenaries’ objective was not merely intimidation or border scouting. Their operation threatened to remove her from her companions and transfer control of her fate to their client. Their failure consequently strengthens the bond between the two adventurers while making their partnership a direct obstacle to the mercenaries’ contract.

Narrative and Thematic Significance

The Cervid mercenaries function as threshold antagonists between local adventure and wider continental politics. Their uniforms, cross-border movement, employer, and connection to the United Republic of the Trenten Flats make the kidnapping a sign of expanding geopolitical danger. Fort Frogger’s undead garrison, Green Hold’s border anxieties, and the history of the Trenten invasion all frame the group within a militarized frontier where species, territory, and national power are unstable.

They also expose the gap between game-like progression and ethical responsibility. The system reduces the encounter to experience, levels, and primary-combatant status, while Broccoli Bunch experiences it as the permanent loss of two people. Amaryllis’s practical defense and the mercenaries’ contractual language pull in opposite directions: one treats the deaths as the price of survival, the other treats the hostage as a billable object, while Broccoli Bunch insists that neither danger nor procedure can make death emotionally neutral. The Cervid mercenaries are therefore important not only because they endanger Amaryllis, but because their failed commission forces Broccoli Bunch to discover that saving a friend can still leave him carrying the enemy’s deaths.

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